Animation jobs, read from the studios themselves and checked every day.
87 roles open right now at 41 studios, across seven markets. Answer seven short questions and the board reorders around your craft and where you can work.
Talk to a working animator before you book anything.
Every mentor in the Collective offers a free 15 minute call. Send a shot or a reel first and they go through it with you on the call. Seven mentors, booked instantly.
Trailers play on the banner, courses, rigs and mentors are one click away, and every number is live. Built for phones and tablets, and quicker to load.
The jobs board now searches as you type, narrowing the list to the roles that match, including words in the description. Filter by tag, save a search from the panel where you made it, and every listing carries its studio colour, a globe, pay to expect and reviews.
Search on the pageType and the list narrows; tags narrow it further
Save a searchSave it where you made it, and be told when a match is posted
A studio lookEach studio brings its own colour and mark
The Creator Studio withdraw page now shows your balance in pounds, which is what we pay out in, with the figure in your chosen currency as a note. A new Becoming available list shows each sale and the date it joins your balance, a balance below zero says why, and the amount you type is visible again.
Pounds throughoutThe balance, the minimum and the amount field are all in pounds
Becoming availableEach held sale with the day it can be withdrawn
Clear limitsThe form states the most you can request right now
The homepage now opens on StudioWatch, the animation jobs board: open roles at named studios, read from their own job boards and checked every day. The slide after it is the free 15 minute call with any mentor.
Animation jobsOpen roles at named studios, checked every day
Free 15 minutesA short call with any mentor before you book anything
The mentors directory and every mentor profile have a new look. Each mentor now offers a free 15 minute call before you book anything, and you can send a shot or reel for them to look at first.
Free call15 minutes with any mentor, no charge, booked on Animworks Bookings
Send your workUpload a shot or reel from the mentor page and get it in front of them before you talk
DirectorySearch, filter by specialty and budget, save favourites, watch reels without leaving the page
Animworks is three things: courses taught by working animators, production-ready rigs and tools (some of them free), and one-to-one mentorship from people shipping games and films.
104rigs and tools
2,901animators signed up
33creators
329students enrolled
7industry mentors
Studios and teams: we do multi-seat licences, invoicing and onboarding for your animators. Talk to us.
We open up everything new that week on stream: the rigs, the tools, the courses, and whatever the mentors have been picking apart in reviews. Come and ask questions while we're on, or catch the replay when you've got a minute.
By the end of this workshop, you’ll be able to confidently animate inside Unreal Engine as part of a full production workflow.
You’ll learn how to move assets between Maya and Unreal, work with Control Rig, clean up and enhance mocap, and create keyframe animations directly in-engine. On top of that, you’ll understand how Unreal’s animation systems work together, allowing you to build both gameplay and cinematic animations.
Most importantly, you’ll set up Unreal so it feels familiar, like a DCC, while taking advantage of real-time workflows that speed up iteration and open up new possibilities.
New rigs, tools and courses, plus what the mentors are seeing in reviews that week. Written by animators, so you can skim it in two minutes and get back to your shot.
Free rigs first
No more than one a week
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Rigs and tools
Production-ready rigs, scripts and plugins from working animators and riggers. Some are free, so you can see the quality before you buy anything.
Learn 1-on-1 from 7 industry veterans, the people behind the games and films you grew up on. Senior and lead animators with shipped credits at Blizzard, Bungie, Ubisoft and DICE.